package shared.Messages;

public class WinMessage extends Message{
	
	/**
	 * 
	 */
	private static final long serialVersionUID = -4061700055680208251L;
	public String winner;
	public transient int GameNo;

	public WinMessage(String winner, int GameNo){
		this.winner = winner;
		this.GameNo = GameNo;
	}
}
